local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 2008
L0_1 = {}
L1_1 = 200807
L2_1 = 200805
L3_1 = 200806
L4_1 = 200801
L5_1 = 200802
L6_1 = 200803
L7_1 = 200804
L8_1 = 200808
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["200801"] = L1_1
L1_1 = {}
L0_1["200803"] = L1_1
L1_1 = {}
L0_1["200804"] = L1_1
L1_1 = {}
L0_1["200805"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1013
L3_1.alias = "Npc1013"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q2003tuoma"
L3_1.scene_id = 1060
L3_1.room_id = 1
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["200806"] = L1_1
L1_1 = {}
L0_1["200808"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q200801paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1036
L4_1.alias = "Npc1036"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q200801yayi"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12008
L5_1.alias = "Npc12008"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q200801mass1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12009
L6_1.alias = "Npc12009"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q200801mass2"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70710476
L3_1.alias = "Gadget70710476"
L3_1.pos = "Q200801tuoma"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["200801"] = L1_1
L1_1 = {}
L0_1["200802"] = L1_1
L1_1 = {}
L0_1["200803"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q2008paimon"
L3_1.scene_id = 20112
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 20112
L3_1.pos = "Q2008born"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["200804"] = L1_1
L1_1 = {}
L0_1["200805"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q2003paimon"
L3_1.scene_id = 1060
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1013
L4_1.alias = "Npc1013"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q2003tuoma"
L4_1.scene_id = 1060
L4_1.room_id = 1
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["200806"] = L1_1
L1_1 = {}
L0_1["200807"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 2
L3_1.scene_id = 3
L3_1.pos = "Q200901born"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["200808"] = L1_1
quest_data = L0_1
